ABOUT
Hi, I'm Kate Smith! I am a game designer currently working at Warner Bros. Games San Francisco.
After graduating from the NYU Game Center with a BFA in Game Design, my game I WAS HERE won the iThrive Find the Kind Prize at IndieCade 2018. For three years I worked as a Software Engineer and then Lead Playable Developer at Craftsman+, a NYC-based advertising startup. There, I created over 60 playable minigame ads for mobile games and brands.
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While working in NYC from 2018-2023, I also taught programming and game development classes at NYU. In 2021 I joined WB Games, first on their prototyping team and later as a part of the San Francisco studio.
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I specialize in programming and storytelling through many different media-from games to film to novels. As a Technical Designer, I thrive in environments where I can implement my own designs to get an immediate feel for what is and isn't working.
Outside of games, my interests include creative writing, playing guitar and ukulele, LARPing, and collecting medieval weaponry.
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Check out her games on her itch.io page here: