My solo game project I WAS HERE received critical acclaim and the iThrive Find The Kind Prize at Indiecade 2018. Below are some of the highlights of the game's press coverage.
"Little did I know, I Was Here, would turn out to be one of the most well written and effective uses of the [walking simulator] genre."
"...it’s the little details that set I Was Here apart from its peers such as Gone Home. The voice work is incredibly professional level recorded and implemented, the developer treats this as performance over a mechanical element."
--Davey Nieves, Comics Beat
"I WAS HERE is a first person narrative experience that takes a touching look at a meaningful, but shortlived relationship between two high school girls who fell in love."
--Calum Fraser, Free Game Planet
"The game’s ending is brilliant in how universal it is. It’s a tale that leaves you with mixed emotions. Their intense relationship is wholesome. It has the kind of on-screen (or perhaps on-speaker?) chemistry you can’t help but smile at. But with the story ending in the two splitting up, it turns into something so invariably human. The emptiness of longing for the bliss someone else made you feel is made even more hollow by knowing you’ll never see them again."
--Robert Scarpinito, Game Luster