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In 2021, I joined the Warner Bros. Games team as an Associate Technical Designer on their prototyping team, a studio called ACME Labs. During the next year I worked on three game prototypes, each of a different genre. I participated in brainstorming and ideation processes for several more games. Eventually our team was disbanded and I was brought on to join the team at WB Games San Francisco.

Shortly after joining the San Francisco studio, I was promoted to Technical Designer. There, I had the pleasure of working on DC Worlds Collide, a mobile CCRPG on iOS and Android using DC Comics IP. My responsibilities include both design and technical implementation tasks.

Throughout my time at WB Games I have been able to hone skills in many design areas including character kit design, combat design, systems design, meta gameplay balance, narrative design, and even writing.

© 2025 by Kate Smith. All rights reserved.

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